October 31st Livestream Transcription
– Halloween Stream, Contest Winners, MMORPG Preview, Battle Royale Concerns, November Cosmetics
- Testing going well.
- Working on server stability.
- Working on server side framerate.
- Server side frame rate is important for logging packet data, to prevent lag.
- Client side fps is your pc not being good enough.
- Server side frame rate needs to be above 20fps to avoid lag on the client side.
- Up until 8 days ago there was lag.
- However since, they’ve addressed it and the lag is gone.
- Current server frame rate they were able to achieve is 55fps.
- Player density is an important focus.
- Important to observe player feedback.
- BR mode is fun, but not MMORPG.
- End goal is 24×7 testing (Very very soon, few things such as multi regions such as EU need to be locked in)
MMORPG Alpha 1 Phase 2 content being shown
- Dynamic day/night/weather cycles confirmed.
- Rain will create puddles.
- Monsters will react to weather. (Giant spider moving to a new home due to rain)
- Catfall on ranger.
- Icy footsteps + Blink = Large distance ice path.
- Stage 3 node shown with NPC’s and merchants.
NPC’s, basic store:
- Catfall boots with tab target does not jump as high as BR mode.
- Flashy skills/animations will be adjusted later in development.
- Night time looks bright due to volumetric lighting issues with the fog.
- Cities will look very different even if they’re at the same stage. Different aspects will be taken into account such as location/type/race to change the look.
- Elite monsters have abilities/skills that they cast.
QnA in Progress
- Alpha 1 Phase 2 is due march/april 2019.
- New Halloween cosmetics being shown, live on friday Nov 2nd.
- Over 40,000 Alpha/Beta testers currently.
- They’ve noticed confusion and dislike towards BR mode, they want to address it.
- Addressing BR concerns via:
- Phase 1 will no longer be referred to it as Phase 1, it will instead be referred to as: Apocalypse
- BR, Castle Siege and Horde mode will be moved into a side arena, open to EVERYONE (All 3 projects are a side of the main game)
- APOC folder = Apocalypse
- Lore-wise, apocalypse refers to people in Verra fighting for survival who did not leave through the gate and are stuck facing the corruption
- Battle Royale refers to players fighting to survive
- Castle siege are the last bastions while the world was flooded with corruption
- Horde mode will be the last and final stand against the corruption.
- This is being done to void all confusion about BR modes etc.
- Rewards gained in apocalypse will carry over to main game.
- All apocalypse content will be free to play (?) (Needs clarification)
- Participation and performance in all 3 apocalypse modes will reward you with cosmetics, housing, furniture, emotes, weapon variants etc.
- Characters and rewards in the Apocalypse mode will carry over to the main game.
- Housing system will be pushed forward and made available in apocalypse.
- November = 24×7 testing for Apocalypse (Phase 1) – 2-4 weeks from now.
- Node stage 3 will be when you’ll see the node type kick in.
- Military nodes will have Barracks. Scientific will have University.
- Economic will have Marketplace. Divine will have Temples.
- Pets will attack enemies, doing so will flag you as a combatant as the pet is a proxy of the player
- New website expected to go live soon.
- Winners of Halloween 2018 event announced.
- Closing video of Intrepid Halloween Office tour.